package CS4310.csueb.items;

/**
 * Implementation for any given food in the game. Food
 * is, by nature, not an equipable item but does have
 * a set drop rate and name. it also has a value by 
 * which it raises the characters stamina points. 
 *
 * @author Levester Chaney
 *
 */
public class Food extends Item
{
	//type is used to determine whether food will boost attack, defense, speed, or hp in battle.
	//Note: only hp-boosting food can be consumed outside of battle.
	char type; 
	
	public Food()
	{
		super("Water", false, 0.5, 10);
		type = 'h';
	}
	
	public Food(String name, int power, char type) {
		super(name, false, 0.5, power);
		this.type = type;
		
	}
	
	public char getType() {
		return type;
	}
}
